Battle Network Was Kinda’ Spot On

Back in Middle School the Nintendo Game Boy Advance (GBA) was the console to have. It let you show off your game to friends and if you had a link cable you and your pals could set up a nice little multiplayer game too. One game that was popular between my group of friends was Mega Man Battle Network. It’s a silly game where a kid has what amounts to a virtual pet that fights viruses in a world where everything is connected to the internet. My friends and I used to laugh about the premise a bit. The first boss you fight in the game takes over your character’s oven at home causing a fire. Why would you ever make an oven that connects to the internet? That’d never happen…

It’s moving towards that direction it seems.

I think it funny how accurate that game was. At the time we all thought the game’s setting of a world where everything was connected to the internet was ridiculous, from ovens, to chalkboards, to plush toys. The Internet Of Things (IOT) came in soon and it predicted most of those things spot on. Now I find myself arguing with other people online asking why so many things even need to be connected to the internet.

The next big that’s coming along is our interaction with our devices and internet. It seems like that’s slowly moving towards voice. Big companies are supplying us with access to their AI assistants allowing us to simply ask for our lights to be turned on, our air conditioning to be turned up, and our TVs to record or favorite shows – Though that’s in our homes specifically. In our pockets are our Smart Phones that travel with is which we ask for directions to places we need to drive to, ask to be reminded of something important to do later on the day, and to play our favorite music play lists when things get too quite.

Screenshot from Mega Battle Network 5
Your new AI assistant.

I can see that aspect of things evolving down the line. Virtual assistants will be able to better imitate human interaction down the road and instead of command and questions we’ll have conversations with our AI assistants. To match that we’ll get some type of digital representation of that assistant as well as probably a selection of voices sold to us at a premium. Down the line these will be how we interact with the internet and even represent us online. They’ll take our messages for us and the like. Those clever enough will even give their own flare and create their own designs and looks for their assistant. As time goes on we’ll want to be sure of who we’re dealing with. That these digital representations are representing who they say they do so you’ll probably see some sort of block chain solution to better keep track of who doing what with who and what transactions have been agreed to and completed. Though this doesn’t take into account virtual reality either. That’s been making crazy strides forward we well. People might not need some AI to represent them, but choose to represent themselves and be seen in whatever way they choose in the virtual world.

It’s fun to think of these things. This kid’s game was more accurate in predicting the near future than many other science fiction stories I’d read. At least in ways relevant to me. There’s no real point to this post other than the nostalgia I get in thinking of this game and the possible future we could have.

GE3 Retarded Healing

I’ve beaten GE3 a couple of times now and started playing with some new players recently. I have always hated the healing in this game because aiming towards a party member was a real pain in the butt. THIS PERSON THOUGH. Came up with an answer to the question SO SIMPLE that I was in awe. It was so retarded that I can’t believe I didn’t think of it Myself

For The King. It’s Fun… For Some.

Recently got to playing a game on Steam called for the King. It’s fun. The game starts with a set of campaigns for you to choose from there you (and up to two other players) choose from a set of character classes and the game drops you on a board where you will move your characters around. You move with set goals depending on the campaign as well as quests you might earn in towns you land on. As you move your characters around the board you may come across random events and enemies to fight. Once you land on an enemies space a turn based battle รก la Final Fantasy starts. Those brought into the fight depend on how close other allies and enemies are to it. You have a set amount of revives for you characters from a pool of lives you and your party share. If you all die with no extra lives in the pool the game is over and you have to restart the campaign from the beginning. Every time you start a campaign elements of the map are randomized to change things up.

Many people like to use the term rogue-lite when they try the game or hear the details of it. I don’t. It doesn’t feel so much like a rogue-lite as much as it feels like a board game. In the same way that every game on monopoly will be a little different so is the case with For The King.

If you’re not the type of person who enjoys any sort of board game I feel compelled to say that you might not enjoy playing it. In my circle of friends not many play board games and the words rogue-lite and rogue-like is considered a dirty word. Most I’ve tried playing this game with don’t enjoy it. When they play game there is already an expectation of what a turn-based RPG game should be in their heads in this doesn’t meet that. The pal I actually a campaign mode with was even irritated with the game a bit after we beat. The game just ended though he wanted to go back with the character he had been working on in game and finish some side quests and continue exploring. Like a board game though, once you win – you win. The end.

I’ll update this post with some pictures later when I get the chance.